hardened_malloc/random.c

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#include <errno.h>
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#include <string.h>
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#include "random.h"
#include "util.h"
#if __has_include(<sys/random.h>)
// glibc 2.25 and later
#include <sys/random.h>
#else
#include <unistd.h>
#include <sys/syscall.h>
static ssize_t getrandom(void *buf, size_t buflen, unsigned int flags) {
return syscall(SYS_getrandom, buf, buflen, flags);
}
#endif
static void get_random_seed(void *buf, size_t size) {
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while (size > 0) {
ssize_t r;
do {
r = getrandom(buf, size, 0);
} while (r == -1 && errno == EINTR);
if (r <= 0) {
fatal_error("getrandom failed");
}
buf = (char *)buf + r;
size -= r;
}
}
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void random_state_init(struct random_state *state) {
state->index = RANDOM_CACHE_SIZE;
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}
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void get_random_bytes(struct random_state *state, void *buf, size_t size) {
if (size > RANDOM_CACHE_SIZE / 2) {
get_random_seed(buf, size);
return;
}
while (size) {
if (state->index == RANDOM_CACHE_SIZE) {
state->index = 0;
get_random_seed(state->cache, RANDOM_CACHE_SIZE);
}
size_t remaining = RANDOM_CACHE_SIZE - state->index;
size_t copy_size = size < remaining ? size : remaining;
memcpy(buf, state->cache + state->index, copy_size);
state->index += copy_size;
size -= copy_size;
}
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}
uint16_t get_random_u16(struct random_state *state) {
uint16_t value;
get_random_bytes(state, &value, sizeof(value));
return value;
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}
// based on OpenBSD arc4random_uniform
uint16_t get_random_u16_uniform(struct random_state *state, uint16_t bound) {
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if (bound < 2) {
return 0;
}
uint16_t min = (uint16_t)-bound % bound;
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uint16_t r;
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do {
r = get_random_u16(state);
} while (r < min);
return r % bound;
}
uint64_t get_random_u64(struct random_state *state) {
uint64_t value;
get_random_bytes(state, &value, sizeof(value));
return value;
}
// based on OpenBSD arc4random_uniform
uint64_t get_random_u64_uniform(struct random_state *state, uint64_t bound) {
if (bound < 2) {
return 0;
}
uint64_t min = -bound % bound;
uint64_t r;
do {
r = get_random_u64(state);
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} while (r < min);
return r % bound;
}