Dragios
6d65319c85
Update manifest file to include new elements that are introduced with Windows 10 later versions ( #5324 )
2020-06-20 13:51:46 -05:00
Dragios
3090f840a8
Fix: fatal error CVT1100 when compiling manifest file ( #5322 )
2020-06-20 13:50:33 -05:00
Marshall Mohror
8a080146c9
Merge pull request #5344 from vitor-k/fix-folder-order
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game_list: Fix folder reordering
2020-06-20 13:23:44 -05:00
Ben
cb44e4408d
Improve performance of applying cheats; Set correct interval for applying cheats ( #5305 )
2020-06-20 13:20:31 -05:00
LC
902cc1eb49
am: Resolve truncation and sign conversion warnings in WriteContentData() ( #5397 )
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We can adjust the API to allow std::size_t indices, which simplifies
operating with standard container types. It also prevents truncation
warnings from occurring in these cases as well.
2020-06-20 13:09:56 -05:00
Marshall Mohror
353780e1c9
Merge pull request #5403 from lioncash/gen2
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gl_shader_gen: Minor string cleanups
2020-06-20 13:09:24 -05:00
LC
8ce81b19be
General: Remove usages of ARRAY_SIZE where applicable. ( #5392 )
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Same behavior, but without our own boilerplate function.
2020-06-19 09:10:45 -05:00
LC
f7aaa37bf2
archive: Make use of std::pair for OpenFileFromArchive ( #5399 )
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* archive: Make use of std::pair for OpenFileFromArchive
The tuple only makes use of two elements, so we can use a pair to
simplify the number of underlying template instantiations that need to
be done, while also simplifying the surrounding code.
* archive: Simplify MakeResult calls
MakeResult can deduce the contained result type based off the type of
the variable being passed to it, so explicitly specifying it is a little
verbose.
2020-06-19 09:02:00 -05:00
xperia64
1504018a56
Avoid deadlock when stopping video dumping ( #5407 )
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* Avoid deadlock when stopping video dumping
* Use static_cast, make quit atomic
* One more atomic load
* Use suggested lock instead of atomic
* Fix locking
2020-06-18 18:20:57 -04:00
xperia64
2e24183e53
Interpolation v2, w/vector and roundf ( #5350 )
2020-06-14 14:56:10 -04:00
Pengfei Zhu
16913feb44
Merge pull request #5273 from xperia64/frame_timing_tweak
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Update FPS to roughly match the actual 3DS rate
2020-06-12 22:14:03 +08:00
xperia64
b0aa58ba56
Fix cheat frame interval
2020-06-11 23:29:12 -04:00
xperia64
c873b38387
Update codec information
2020-06-11 22:05:29 -04:00
Pengfei Zhu
5b245aafd3
Merge pull request #5402 from xperia64/update_teakra_sync
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Update teakra, adjust TeakraSlice for new audio frame period
2020-06-11 22:41:01 +08:00
Pengfei Zhu
9b20ff0369
Merge pull request #5401 from xperia64/fix_pipe_read_size
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Fix ReadPipeIfPossible Size
2020-06-11 22:37:50 +08:00
Pengfei Zhu
2632b421c2
Merge pull request #5266 from xperia64/audio_ticks_tweak
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Adjust audio_frame_ticks
2020-06-11 22:37:30 +08:00
Pengfei Zhu
565e5988ef
Merge pull request #5404 from xperia64/wmf_aac_bad
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Fix WMF AAC Decoder Bug
2020-06-11 22:23:41 +08:00
xperia64
b0a20180ee
Update comments after hardware testing
2020-06-10 23:05:02 -04:00
xperia64
c63797a096
Recomment the ffmpeg backend
2020-06-10 19:47:28 -04:00
xperia64
016d2b08e3
Fix ffmpeg time base
2020-06-10 19:42:23 -04:00
xperia64
62e2cd6239
Use samples_per_frame instead of hardcoded 160
2020-06-10 17:10:50 -04:00
xperia64
20d823a42a
Fix WMF AAC decoder bug
2020-06-10 16:58:09 -04:00
Pengfei Zhu
e6ad0d390e
Merge pull request #5381 from zhaowenlan1779/swkbd-another-fix
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applets/swkbd: Properly handle button_text
2020-06-08 22:04:49 +08:00
Lioncash
2b031e4eaf
gl_shader_gen: std::move strings where applicable
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Avoids the creation of a copy when returning.
2020-06-08 06:59:05 -04:00
Lioncash
11792682fb
gl_shader_gen: Collapse several format calls into one
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Same behavior, but performs one formatting pass without altering the
readability of the formatting.
2020-06-08 06:44:03 -04:00
Lioncash
e79e991681
gl_shader_gen: Mark local functions as static where applicable
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These aren't used outside of the translation unit.
2020-06-08 06:40:39 -04:00
Lioncash
9645c1e1b2
gl_shader_gen: Eliminate unnecessary std::string construction in AppendProcTexCombineAndMap()
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We can make use of a std::string_view here, since only string literals
are used within the switch.
2020-06-08 06:37:41 -04:00
xperia64
daf0e750d2
Update teakra, adjust TeakraSlice for new audio frame period
2020-06-07 20:06:22 -04:00
xperia64
fd0a618b16
Fix ReadPipeIfPossible
2020-06-07 16:16:36 -04:00
Pengfei Zhu
edb5977fba
Merge pull request #5400 from lioncash/count
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fs/file: Make use of std::move where applicable
2020-06-07 23:00:08 +08:00
Pengfei Zhu
1643cf5b86
Merge pull request #5398 from lioncash/call
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am: Remove redundant c_str() calls
2020-06-07 22:57:40 +08:00
Pengfei Zhu
0b307a86a6
Merge pull request #5394 from lioncash/uninit
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cro_helper: Silence -Wuninitialized warning
2020-06-07 22:53:06 +08:00
Pengfei Zhu
dbd1a389ef
Merge pull request #5393 from lioncash/signed
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nwm: Eliminate signed conversion warnings
2020-06-07 22:52:18 +08:00
Lioncash
5259ab7566
fs/file: Make use of std::move where applicable
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Avoids unnecessary atomic reference count increments and decrements.
2020-06-06 11:24:36 -04:00
Lioncash
d859f5c9eb
am: Remove redundant c_str() calls
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Avoids redundant std::string constructions.
2020-06-06 00:00:03 -04:00
Lioncash
9e515a50b7
cro_helper: Silence -Wuninitialized warning
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We can simply initialize the variable in this case with a consistent
value.
2020-06-05 20:58:23 -04:00
Lioncash
f8ab6e9247
nwm: Eliminate signed conversion warnings
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While we're at it, we can also improve some of the allocations and
copying that would be going on in one case by preallocating and then
emplacing before modifying.
2020-06-05 20:52:28 -04:00
xperia64
76253063a3
Merge pull request #5376 from xperia64/save_default_controls
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Actually save the input when clearing/resetting to default
2020-05-31 16:27:55 -04:00
Pengfei Zhu
81a1e5680f
Merge pull request #5163 from z87/input-touch-mapping
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input: allow mapping buttons to touchscreen
2020-05-31 22:23:02 +08:00
zhupengfei
46e8c38395
Use attribute instead of comment
2020-05-31 10:47:46 +08:00
zhupengfei
190a053987
applets/swkbd: Properly handle button_text
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I'm not sure why we decided to have a boolean here, but apparently that wasn't the correct behaviour. According to HW tests, the Software Keyboard simply displays the default text when the button text provided is empty (**not necessarily all zero**). For example, if you set a text for one of the buttons and leave others empty, the button you set will have your text, while others will have their default texts. Removed the boolean and updated frontend code to make it correct.
2020-05-31 09:41:30 +08:00
xperia64
8d19e144cb
Actually save the input when clearing/resetting to default
2020-05-28 20:03:29 -04:00
xperia64
7dc472a3a7
Fix "core.cpp" clang-format ( #5375 )
2020-05-29 01:53:14 +02:00
Pengfei Zhu
61c8ea3fe9
Merge pull request #5333 from lioncash/heap
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fs_user: std::move vectors where applicable
2020-05-28 22:49:57 +08:00
Weiyi Wang
028609d548
Merge pull request #5362 from SutandoTsukai181/swkbd
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applets/swkbd: Fix button order received from button_text
2020-05-25 08:22:57 -04:00
SutandoTsukai181
9ed6762c59
Use fixed indices for button order
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Apps always return 3 strings, even if there is no custom text, so the index should be constant for each button.
2020-05-24 21:45:23 +03:00
SutandoTsukai181
1255d94baa
Remove empty strings from button_text before adding buttons
2020-05-24 19:50:08 +03:00
Pengfei Zhu
c4ba7b3626
Merge pull request #5356 from xperia64/cubeb_avoid_leak
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Avoid leaking cubeb input stream
2020-05-22 22:04:14 +08:00
xperia64
21159dd83a
clang-format, and avoid another potential leak
2020-05-21 21:05:03 -04:00
xperia64
f9750875e3
Avoid leaking the cubeb input stream
2020-05-21 20:34:00 -04:00