Leijurv
1b1233d26a
only one singleton
2018-10-27 18:45:17 -07:00
Leijurv
c4b0e0a810
codady submission complete
2018-10-27 16:18:03 -07:00
Leijurv
1dee8ef355
completely submitting to codacy
2018-10-27 14:41:25 -07:00
Brady
4e1491a0cc
Rename xrayFor to searchWorld
2018-10-26 13:30:16 -05:00
leijurv
55091154c4
start on legitMine
2018-10-25 21:22:00 -07:00
leijurv
a0b1cb2993
preliminary refactoring
2018-10-25 20:09:06 -07:00
Leijurv
a0bf22de86
Merge pull request #233 from ave4224/toolkit
...
Toolkit fixes
2018-10-22 21:43:42 -07:00
ave4224
9a1aecc002
tool set, fixes #227
2018-10-23 00:41:59 -04:00
Brady
ad941fcbb2
Clarify anti nudge
2018-10-22 18:02:18 -05:00
Leijurv
e5ca30dc26
forgot that one
2018-10-22 14:04:19 -07:00
Leijurv
82417f4f85
comment to explain weird thing
2018-10-22 12:42:08 -07:00
Leijurv
25bebdc172
leftClickCounter shadow appears to be unneeded
2018-10-20 20:33:49 -07:00
Leijurv
1a809fa7a3
dispatch path events from main thread instead of calculation thread
2018-10-18 15:04:40 -07:00
Leijurv
732d806820
allow cutting onto next path one movement earlier
2018-10-17 12:16:03 -07:00
Leijurv
11ed8a2f21
rearrange fields and constructors
2018-10-16 20:05:18 -07:00
Leijurv
dd25527a62
pillar fixes for ncp
2018-10-16 14:21:27 -07:00
Leijurv
63ce4fe0bd
don't crash on empty region
2018-10-16 11:32:27 -07:00
Leijurv
398169f68e
special case for damn daniel
2018-10-16 11:13:35 -07:00
Leijurv
46a24af373
cancel chat event
2018-10-16 11:13:08 -07:00
Leijurv
b0678fd259
better control
2018-10-16 10:47:44 -07:00
Leijurv
9cb4a1779e
fix placement rotation during parkour
2018-10-15 20:37:10 -07:00
Leijurv
6b6ebd6968
optimize all imports
2018-10-15 16:16:04 -07:00
Leijurv
b41fdc2bbd
remove spammy log prints
2018-10-15 15:39:01 -07:00
Leijurv
3cac37d1a5
cached regions in ram should not expand without bound
2018-10-15 15:19:10 -07:00
Brady
2f7259714a
Fix Pathing Thread crash on Forge
2018-10-14 23:46:41 -05:00
Leijurv
c1076461e2
dont jump while using an item, fixes #222
2018-10-14 10:38:47 -07:00
Brady
c80b855dab
Move a lot of utils to api
2018-10-14 00:55:30 -05:00
Brady
83fc11e75b
private static final > private final static
2018-10-14 00:24:59 -05:00
Brady
9654892e54
Make BlockStateInterface.AIR final
2018-10-14 00:23:49 -05:00
Brady
b46fad1442
Fix bad reference
2018-10-13 23:27:11 -05:00
Brady
ff652dbe40
scanLoadedChunks -> scanChunkRadius
2018-10-13 23:15:34 -05:00
leijurv
897483884a
fix 2 block parkour failure on lilypads and after descends
2018-10-13 17:01:40 -07:00
Leijurv
de29a6532f
privatize
2018-10-13 12:29:14 -07:00
Leijurv
7efc0ae8ca
fix snow bs
2018-10-12 19:33:03 -07:00
Leijurv
b443be1795
more accurate check
2018-10-12 15:29:25 -07:00
Leijurv
4892192c6c
remove unused functions
2018-10-12 15:14:39 -07:00
Leijurv
6b7a8e2bd3
better protection logic, fix placing outside worldborder
2018-10-12 14:34:33 -07:00
Leijurv
c5f5445f4b
fix exception when calculating descend from starting position above 256
2018-10-12 14:19:11 -07:00
Leijurv
8a65f43a0b
check world border, fixes #218
2018-10-12 14:12:06 -07:00
Leijurv
773ad89951
refactor problematic area
2018-10-11 20:36:18 -07:00
Brady
130b21f738
Fix issue with user input check that messed up Auto Eat
2018-10-11 18:50:55 -05:00
Brady
54215bdb18
Just ONE tweaker
...
When we make the next release, we need to specify in the setup files that Baritone now requires the SimpleTweaker dependency, and we need to remove the old alternate tweaker references. (Optifine and Forge)
2018-10-11 14:53:20 -05:00
Leijurv
0db18a7caf
v0.0.8
2018-10-11 11:48:07 -07:00
Brady
db7d3184c9
fINAL
2018-10-11 12:34:40 -05:00
Brady
7dfe6ac3ca
Add EntityPlayerSP field to relevant events
2018-10-11 12:32:42 -05:00
Leijurv
8fd921c60e
disable cancelOnGoalInvalidation
2018-10-10 21:28:55 -07:00
Leijurv
fec29d03fd
automatically break block while suffocating, fixes #33
2018-10-10 21:25:21 -07:00
Leijurv
9bd205f190
center pillar regardless of timing
2018-10-10 21:07:59 -07:00
Leijurv
089037663e
tweak backtrack cost favoring coefficient
2018-10-10 21:06:31 -07:00
leijurv
8c0bc3e2ef
splice tighter, fixes #44
2018-10-10 20:49:25 -07:00
leijurv
db21045cfb
renderPathIgnoreDepth
2018-10-10 20:40:15 -07:00
Leijurv
fbf0f2271c
revamp pathStart, fixes #209
2018-10-10 17:05:51 -07:00
Leijurv
7e78ed2139
rework minebehavior threading model, fixes #217
2018-10-10 16:40:33 -07:00
Leijurv
5676acbba6
add off hand, fixes #206
2018-10-10 16:29:48 -07:00
Leijurv
43b155d7b8
better check than air
2018-10-10 16:27:48 -07:00
Leijurv
d3bf4ef198
renderSelectionBoxesIgnoreDepth
2018-10-09 19:34:53 -07:00
Leijurv
fc9d13a03c
there was literally no reason to have it like that
2018-10-09 17:36:35 -07:00
Leijurv
22d2036657
splice better, fixes #215
2018-10-09 16:40:04 -07:00
Leijurv
9e15960581
fix pause stuttering, fixes #216
2018-10-09 16:13:46 -07:00
leijurv
738ce25ff0
tighten fall column
2018-10-09 11:15:42 -07:00
Brady
5da9347e2c
Merge pull request #214 from cabaletta/path-api
...
Pathing API
2018-10-09 00:14:25 -05:00
Brady
771e892b31
Get Cutoff implementation out of API we DON'T need you
2018-10-09 00:10:50 -05:00
Brady
0fb5f3233f
MovementStatus javadocs
2018-10-08 23:52:36 -05:00
Leijurv
f17ce87e45
publicize
2018-10-08 21:51:19 -07:00
Leijurv
a497a944a6
bottom of the class
2018-10-08 21:49:36 -07:00
Brady
2e69bbe371
Minimal CutoffResult Javadocs
2018-10-08 23:34:12 -05:00
Brady
875f01c358
More comprehensive IPath javadocs
2018-10-08 23:29:16 -05:00
Brady
6a4a8ab2d9
I'm an IDIOT
2018-10-08 21:09:54 -05:00
Brady
8278576227
Rename getCurrentPathSearch to getPathFinder
2018-10-08 21:02:55 -05:00
Brady
7d0aa4d7a5
Add override annotation to getPath in PathExecutor
2018-10-08 20:39:33 -05:00
Brady
2b4512ee3f
Move to API
2018-10-08 20:37:52 -05:00
Leijurv
413e505683
epic
2018-10-08 18:08:01 -07:00
Leijurv
0f1edba5f1
save settings
2018-10-08 18:05:08 -07:00
Brady
e23a9c976a
Bad code
2018-10-08 20:01:44 -05:00
Brady
1449edb8af
Didn't need to do that
2018-10-08 19:59:25 -05:00
Brady
d177db5a35
IMovement
...
Hey would you look at that
2018-10-08 19:57:22 -05:00
Brady
1245e222a7
Begin path api prep
2018-10-08 19:23:43 -05:00
Brady
0ee14b4b90
Good javadocs
...
They're not good they're shit I lied to you
2018-10-08 17:12:51 -05:00
Leijurv
5a9e5cdac4
move rendering, fixes #212
2018-10-08 15:11:07 -07:00
Brady
10bb177664
Add renderGoalIgnoreDepth setting
2018-10-08 17:06:41 -05:00
leijurv
69762bf4b4
fix parkour maybe? fixes #211
2018-10-07 22:08:37 -07:00
leijurv
e17cc79cb3
synchronize MemoryBehavior, fixes #198
2018-10-07 21:55:40 -07:00
leijurv
60c29fd159
actually stop sprinting, fixes #199
2018-10-07 21:40:18 -07:00
Leijurv
65ce5ca752
fix nullpointerexception in cachedworld
2018-10-07 16:57:04 -07:00
leijurv
af357d4d8e
fix a weird bug
2018-10-06 20:28:47 -07:00
Leijurv
8c76573395
don't pause on one block overlap
2018-10-06 18:43:20 -07:00
Leijurv
939e9c32d5
pause when current best is a backtrack, fixes #201
2018-10-06 18:39:48 -07:00
Brady
e4ef659756
Fix WorldScanner exposure
2018-10-06 20:35:32 -05:00
Brady
4b61452c62
Expose WorldScanner in API
2018-10-06 20:30:09 -05:00
Brady
d5130aa6ba
Expose event listener registry in API
2018-10-06 20:16:38 -05:00
Leijurv
6c9f317f31
don't look to the side on a parkour place until the place is in range
2018-10-05 18:27:02 -07:00
Leijurv
1ab5609d4e
spam travis less
2018-10-05 15:51:23 -07:00
Leijurv
046de84360
that should really default to true
2018-10-05 14:39:17 -07:00
Leijurv
ca48dabcc7
change sneak-backplace behavior, fixes #208
2018-10-05 13:49:47 -07:00
Leijurv
9880a4e948
when asusmeSafeWalk is on, we don't sneak in the first place
2018-10-05 13:11:09 -07:00
Leijurv
cb589219d8
use mutable move result to avoid instantianing ten million move result objects
2018-10-05 12:32:42 -07:00
Leijurv
6fff4c5254
reduce repetition in Moves
2018-10-05 10:17:58 -07:00
Leijurv
4049c116d9
dynamicY and yOffset
2018-10-05 10:10:24 -07:00
Leijurv
b720742f53
render the goal block, fixes #166
2018-10-04 21:28:34 -07:00
leijurv
c1af050fa6
fix lilypad fall cost, fixes #207
2018-10-04 16:01:27 -07:00