Commit Graph

2958 Commits

Author SHA1 Message Date
rycbar0
a091c17b83 Added mixin to properly handle Long Arrays 2022-09-26 21:04:09 +02:00
rycbar0
52aa0d9b8a more cleanup 2022-09-26 20:04:57 +02:00
rycbar0
3d8eddc4e1 cleanup 2022-09-26 19:23:09 +02:00
rycbar0
295265c261 refactoring 2022-09-26 17:43:54 +02:00
rycbar0
376d6422ec refactoring 2022-09-26 16:18:43 +02:00
rycbar0
113e340474 version check added 2022-09-26 16:09:41 +02:00
rycbar0
c89d8b69e5 ref files removed 2022-09-26 16:08:37 +02:00
rycbar0
70303634f5 ref files added 2022-09-26 15:59:55 +02:00
rycbar0
325aa7201b bug fix 2022-09-26 02:51:06 +02:00
rycbar0
75a3fc699e Code clean up 2022-09-26 01:18:56 +02:00
rycbar0
3cd8ce8323 Multiple Sub-region support 2022-09-26 00:58:32 +02:00
rycbar0
240e81a9e0 Refactoring 2022-09-25 18:22:59 +02:00
rycbar0
40449400d3 State of Emerson 2022-09-25 16:55:08 +02:00
ZacSharp
9ffe4f2c25
Fix parkour with frostwalker with/without throwaways
* Placing throwaways with allowPlace disabled
* Failing without throwaways
2022-09-01 13:14:33 +02:00
ZacSharp
af95f77134
Fix OOB and check for direction and include parkour 2022-09-01 13:14:24 +02:00
ZacSharp
78f1c45e13
Don't overshoot descends before using frostwalker 2022-08-31 23:39:09 +02:00
ZacSharp
cf47573298
Merge remote-tracking branch 'upstream/master' into pr/frostwalker 2022-08-30 00:18:07 +02:00
ZacSharp
96ba96ca69
Fix some more edge cases 2022-08-29 18:47:54 +02:00
ZacSharp
da998eb469
Complete frostwalker usage 2022-08-29 16:59:01 +02:00
ZacSharp
e75a4b95cc
Mostly working usage of frostwalker
* Sometimes overshoots Descend-Traverse chains onto water
* Unwanted interactions with assumeWalkOnWater
2022-08-29 12:53:02 +02:00
Imeguras
344085f4ef
Added the ability to use KmM as abreviatures
for example 1m is equals to 1 million  while 1K is 1000
2022-08-08 12:00:48 +01:00
Lucas Arden
d37a6a0b2d Added check for placed blocks in backfill 2022-07-26 14:21:32 -07:00
Lucas Arden
d7fc916d20 Added check for pathing 2022-07-24 21:37:45 -07:00
Leijurv
80a4757242
baritone complies faster if the files are less bytes 2022-07-15 01:36:01 -07:00
Leijurv
658048ff2d
fix snow and tweak others 2022-07-14 22:11:13 -07:00
Leijurv
0587223da8
better constants 2022-07-14 22:02:19 -07:00
Leijurv
2d1b81dc20
vastly increase cuteness by removing the optional boolean 2022-07-14 22:00:18 -07:00
Leijurv
0bd16fb81a
bit literals are meh 2022-07-14 21:56:25 -07:00
Leijurv
0c1fec5d1e
crucial performance optimization 2022-07-14 21:54:32 -07:00
Leijurv
ee16eb7fde
funnier this way 2022-07-14 21:47:18 -07:00
Leijurv
5c9aeab6b4
add cmt 2022-07-14 21:44:42 -07:00
Leijurv
5c7cae9ab0
fix literally wrong comment that did not match subsequent code 2022-07-14 21:43:14 -07:00
Leijurv
93fa6cf875
introduce MAYBE and fix more allocation cases 2022-07-14 21:42:38 -07:00
Leijurv
5b7bee977b
also don't construct an optional for slabs 2022-07-14 21:38:38 -07:00
Leijurv
8018dac396
fix default case that instantiated an optional for non stairs 2022-07-14 21:38:02 -07:00
Leijurv
85ab317c6c
simplify, remove setting changed event, always construct new precomputeddata 2022-07-14 21:35:30 -07:00
scorbett123
6b0fb1721b These should be all the suggested changes for the caching of can walk through block states 2022-07-14 17:18:02 +01:00
scorbett123
fdcdcbb85f Switch to using an int[] for storing precomputed data, and also use lazy loading 2022-07-14 12:49:47 +01:00
Leijurv
4e2095d251
almost forgot 2022-07-09 22:15:20 -07:00
Leijurv
51275b3a65
make #paws be an alias for #pause 2022-07-09 22:06:39 -07:00
scorbett123
8d480cefb9 Switch to throwable and readd check for glass / stained glass 2022-07-06 14:45:54 +01:00
scorbett123
3e7f9039c4 Don't construct new optionals in movement helper 2022-07-06 14:38:33 +01:00
Leijurv
49828baae3
Merge pull request #3296 from ZacSharp/findImprovements
Find improvements
2022-07-05 15:32:02 -07:00
Leijurv
a73e1185dc
Merge pull request #3533 from Echocage/SprintFix
Fix for a sprint bug that can cause death
2022-07-05 15:27:10 -07:00
Echocage
441dceb731 Narrowed scope and we now only call canSprintFromDescendInto when our next & next_next movements are both MovementDescends 2022-06-29 17:54:28 -05:00
Echocage
57c4f9e103 Undid previous change, updated to instead check the next and the next_next block 2022-06-27 18:38:54 -05:00
Echocage
2741fc2683 Swapped the order of checks within canSprintFromDescendInto 2022-06-27 15:06:27 -05:00
scorbett123
868c023dbd Fix a couple of things I missed 2022-06-08 14:20:25 +01:00
scorbett123
e7c357ab7f Make precomputed data refresh every 200 ticks (10 seconds) 2022-06-08 14:14:14 +01:00
scorbett123
9e1a5008ed Move caching functions into MovementHelper 2022-06-07 21:52:24 +01:00