Commit Graph

  • 4892192c6c remove unused functions Leijurv 2018-10-12 15:14:39 -07:00
  • 6b7a8e2bd3 better protection logic, fix placing outside worldborder Leijurv 2018-10-12 14:34:33 -07:00
  • c5f5445f4b fix exception when calculating descend from starting position above 256 Leijurv 2018-10-12 14:19:11 -07:00
  • 8a65f43a0b check world border, fixes #218 Leijurv 2018-10-12 14:12:06 -07:00
  • 76e4a1a649 brag about reproducible builds some more Leijurv 2018-10-11 21:22:46 -07:00
  • 5167c0c886 zip too Leijurv 2018-10-11 21:12:00 -07:00
  • 9d3d8f6c82 forgot install Leijurv 2018-10-11 21:05:00 -07:00
  • 7e4a1169af extract, sort, and reinsert refmap json into final jar Leijurv 2018-10-11 21:04:07 -07:00
  • 773ad89951 refactor problematic area Leijurv 2018-10-11 20:36:18 -07:00
  • c2adcdb051 fix Leijurv 2018-10-11 20:11:35 -07:00
  • b75bc6d03d comment out until its back online Leijurv 2018-10-11 20:04:45 -07:00
  • e3b80f11ad brag about how reproducible our builds are Leijurv 2018-10-11 20:02:26 -07:00
  • f33a2ef11b fully automated reproducible space deterministic builds Leijurv 2018-10-11 18:51:33 -07:00
  • 130b21f738 Fix issue with user input check that messed up Auto Eat Brady 2018-10-11 18:50:55 -05:00
  • ee954d6a4e break proguard less Leijurv 2018-10-11 13:24:23 -07:00
  • 54215bdb18 Just ONE tweaker Brady 2018-10-11 14:53:20 -05:00
  • 0db18a7caf v0.0.8 Leijurv 2018-10-11 11:11:19 -07:00
  • a1c0f4dbb4 keep baritone provider properly Leijurv 2018-10-11 11:10:59 -07:00
  • db7d3184c9 fINAL Brady 2018-10-11 12:34:40 -05:00
  • 7dfe6ac3ca Add EntityPlayerSP field to relevant events Brady 2018-10-11 12:32:42 -05:00
  • 8fd921c60e disable cancelOnGoalInvalidation Leijurv 2018-10-10 21:28:55 -07:00
  • fec29d03fd automatically break block while suffocating, fixes #33 Leijurv 2018-10-10 21:25:21 -07:00
  • 9bd205f190 center pillar regardless of timing Leijurv 2018-10-10 21:07:59 -07:00
  • 089037663e tweak backtrack cost favoring coefficient Leijurv 2018-10-10 21:06:31 -07:00
  • 8c0bc3e2ef splice tighter, fixes #44 leijurv 2018-10-10 20:49:05 -07:00
  • db21045cfb renderPathIgnoreDepth leijurv 2018-10-10 20:38:24 -07:00
  • fbf0f2271c revamp pathStart, fixes #209 Leijurv 2018-10-10 17:05:51 -07:00
  • 7e78ed2139 rework minebehavior threading model, fixes #217 Leijurv 2018-10-10 16:40:33 -07:00
  • 5676acbba6 add off hand, fixes #206 Leijurv 2018-10-10 16:29:48 -07:00
  • 43b155d7b8 better check than air Leijurv 2018-10-10 16:27:38 -07:00
  • 93158226b6 The sources jar should use SRG names not MCP Brady 2018-10-10 14:09:41 -05:00
  • d3bf4ef198 renderSelectionBoxesIgnoreDepth Leijurv 2018-10-09 19:34:53 -07:00
  • fc9d13a03c there was literally no reason to have it like that Leijurv 2018-10-09 17:36:35 -07:00
  • 22d2036657 splice better, fixes #215 Leijurv 2018-10-09 16:40:04 -07:00
  • 9e15960581 fix pause stuttering, fixes #216 Leijurv 2018-10-09 16:13:46 -07:00
  • 738ce25ff0 tighten fall column leijurv 2018-10-09 11:15:27 -07:00
  • 5da9347e2c Merge pull request #214 from cabaletta/path-api Brady 2018-10-09 00:14:25 -05:00
  • 771e892b31 Get Cutoff implementation out of API we DON'T need you Brady 2018-10-09 00:10:50 -05:00
  • 9df5f942de add shebang Leijurv 2018-10-08 22:01:57 -07:00
  • 0fb5f3233f MovementStatus javadocs Brady 2018-10-08 23:52:36 -05:00
  • f17ce87e45 publicize Leijurv 2018-10-08 21:51:19 -07:00
  • a497a944a6 bottom of the class Leijurv 2018-10-08 21:49:36 -07:00
  • 2e69bbe371 Minimal CutoffResult Javadocs Brady 2018-10-08 23:34:12 -05:00
  • 875f01c358 More comprehensive IPath javadocs Brady 2018-10-08 23:29:16 -05:00
  • 8e1d827819 v0.0.7 Leijurv 2018-10-08 20:57:06 -07:00
  • 6a4a8ab2d9 I'm an IDIOT Brady 2018-10-08 21:09:54 -05:00
  • 8278576227 Rename getCurrentPathSearch to getPathFinder Brady 2018-10-08 21:02:55 -05:00
  • 7d0aa4d7a5 Add override annotation to getPath in PathExecutor Brady 2018-10-08 20:39:33 -05:00
  • 2b4512ee3f Move to API Brady 2018-10-08 20:37:52 -05:00
  • 413e505683 epic Leijurv 2018-10-08 18:08:01 -07:00
  • 0f1edba5f1 save settings Leijurv 2018-10-08 18:05:08 -07:00
  • e23a9c976a Bad code Brady 2018-10-08 20:01:44 -05:00
  • 1449edb8af Didn't need to do that Brady 2018-10-08 19:59:25 -05:00
  • d177db5a35 IMovement Brady 2018-10-08 19:57:22 -05:00
  • 1245e222a7 Begin path api prep Brady 2018-10-08 19:23:43 -05:00
  • 336154fd9b clean up build and remove unnecessary files Leijurv 2018-10-08 15:25:03 -07:00
  • 0ee14b4b90 Good javadocs Brady 2018-10-08 17:12:51 -05:00
  • 5a9e5cdac4 move rendering, fixes #212 Leijurv 2018-10-08 15:11:07 -07:00
  • 10bb177664 Add renderGoalIgnoreDepth setting Brady 2018-10-08 17:06:41 -05:00
  • 69762bf4b4 fix parkour maybe? fixes #211 leijurv 2018-10-07 22:07:49 -07:00
  • e17cc79cb3 synchronize MemoryBehavior, fixes #198 leijurv 2018-10-07 21:55:03 -07:00
  • 60c29fd159 actually stop sprinting, fixes #199 leijurv 2018-10-07 21:39:43 -07:00
  • 7481c98dbc more documentation Leijurv 2018-10-07 17:57:07 -07:00
  • 796b45601e add info about reproducibility Leijurv 2018-10-07 17:39:13 -07:00
  • b5347cebc3 cleanup build gradle Leijurv 2018-10-07 17:02:21 -07:00
  • 65ce5ca752 fix nullpointerexception in cachedworld Leijurv 2018-10-07 16:57:04 -07:00
  • d1e62ef8f2 ok but really this time they're deterministic Leijurv 2018-10-07 16:56:46 -07:00
  • db8daf4c59 maybe in jar Leijurv 2018-10-07 16:07:35 -07:00
  • 80240cb9f2 maybe needs to be higher Leijurv 2018-10-07 14:23:29 -07:00
  • 4da0731664 deterministic Leijurv 2018-10-07 11:55:15 -07:00
  • af357d4d8e fix a weird bug leijurv 2018-10-06 20:28:17 -07:00
  • 8c76573395 don't pause on one block overlap Leijurv 2018-10-06 18:43:20 -07:00
  • 939e9c32d5 pause when current best is a backtrack, fixes #201 Leijurv 2018-10-06 18:39:30 -07:00
  • e4ef659756 Fix WorldScanner exposure Brady 2018-10-06 20:35:32 -05:00
  • 4b61452c62 Expose WorldScanner in API Brady 2018-10-06 20:30:09 -05:00
  • d5130aa6ba Expose event listener registry in API Brady 2018-10-06 20:16:38 -05:00
  • 6c9f317f31 don't look to the side on a parkour place until the place is in range Leijurv 2018-10-05 18:27:02 -07:00
  • 1ab5609d4e spam travis less Leijurv 2018-10-05 15:51:23 -07:00
  • 78b626af23 v0.0.6 Leijurv 2018-10-05 15:42:02 -07:00
  • 046de84360 that should really default to true Leijurv 2018-10-05 14:39:17 -07:00
  • ca48dabcc7 change sneak-backplace behavior, fixes #208 Leijurv 2018-10-05 13:49:47 -07:00
  • 9880a4e948 when asusmeSafeWalk is on, we don't sneak in the first place Leijurv 2018-10-05 13:11:09 -07:00
  • cb589219d8 use mutable move result to avoid instantianing ten million move result objects Leijurv 2018-10-05 12:24:52 -07:00
  • 6fff4c5254 reduce repetition in Moves Leijurv 2018-10-05 10:17:58 -07:00
  • 4049c116d9 dynamicY and yOffset Leijurv 2018-10-05 10:10:24 -07:00
  • b720742f53 render the goal block, fixes #166 Leijurv 2018-10-04 21:28:34 -07:00
  • c1af050fa6 fix lilypad fall cost, fixes #207 leijurv 2018-10-04 16:00:02 -07:00
  • 39f415d4be allowplace and allowparkourplace Leijurv 2018-10-03 19:00:58 -07:00
  • 4590b9f6da they say you are what you eat, but i don't remember eating a minecraft damn daniel mod Leijurv 2018-10-03 13:45:33 -07:00
  • ee6e0b1784 Add message and actually cancel event Brady 2018-10-03 12:45:57 -05:00
  • 820c108548 Add pause "command" in ExampleBaritoneControl Brady 2018-10-03 12:44:28 -05:00
  • 239bb14e3a add blockBreakAdditionalPenalty Leijurv 2018-10-03 08:20:24 -07:00
  • 1bd7c8455f crucial performance optimization Leijurv 2018-10-03 08:14:15 -07:00
  • 6986f179cd it's not much of an improvement, but it won't make it slower Leijurv 2018-10-03 08:12:42 -07:00
  • 28af41b789 defer movement propagation and assembly to postprocessing Leijurv 2018-10-03 08:04:30 -07:00
  • 36bdaa99ec DAE BlockPos bad? Leijurv 2018-10-03 07:57:24 -07:00
  • 1ee44024b2 don't construct favored positions hashset if the coefficient renders it useless Leijurv 2018-10-03 07:52:17 -07:00
  • cd926283b3 avoid synthetic lambda creation Leijurv 2018-10-03 07:48:26 -07:00
  • 04d210bd8b no need to calculate the hash on contstruction anymore Leijurv 2018-10-03 07:43:45 -07:00
  • 38895beb5d remove width and height override part 2: electric boogaloo Leijurv 2018-10-02 17:15:00 -07:00